Pushing & pulling
Rate your film one stop off, then bend the dev time to match.
Bend the chemistry
Push = rate your film faster and develop longer to compensate. Pull = the opposite. Both change contrast and grain.
The numbers
+1 stop +30% dev time, more contrast +2 stop +70% dev time, crunchy, grainy -1 stop -20% dev time, softer, flatter
Why bother
Push HP5 to 1600 and shoot a dim bar handheld. Pull when the light's harsh and you want it gentler. Same film, new personality.